Mythras

2016 · Core Rules (min needed to play)

Mythras

A tabletop roleplaying system that uses percentile dice (d100) to resolve actions and challenges. Players create characters using a common set of principles for skills, attributes, and abilities, then test those capabilities against difficulty thresholds by rolling d% and comparing results. The rules support a range of settings and play styles, with compatibility and shared concepts across several similar percentile-based systems, while offering its own specific mechanics and options for resolving combat, magic, and social interaction.

Players
0
Complexity
4 / 5
Dice (Percentile)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
3
Players
2h
Average play
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.