Native American Nations: Volume One

1991 · Scenario / Adventure / Module

Native American Nations: Volume One

Set in a North America reshaped by the violent formation of Native American Nations, this adventure follows a chase across the region amid political upheaval and conflict. It includes the Adventure Peacekeeper and a sourcebook covering the Salish-Shidhe, Sioux, Ute, and Pueblo Council Nations, with information presented through the Shadowland Information Network.

Players
0
Complexity
1.7 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

On Ludoya's tables

Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.