Nazatir

2016 · Sourcebook (rules/options to enhance play)

Nazatir

This setting presents an island nation founded by refugees fleeing the Kal-A-Nar Empire. Humans, dregordians, and brinchie live as citizens among passionate communities, while the capital of Hazul grows around a natural harbor shaped by shipbuilding, stone mining, commerce, and seafaring. The guide details Nazatir’s history, ruling houses, ships, six major cities, and several hidden locations. It also provides new edges, hindrances, magic, gear, and story threads for characters and campaigns involving travel to the island.

Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.