
2008 · Scenario / Adventure / Module
Necropolis 2350
In the year 2350, humanity survives on Salus, the only habitable world left. Known as Necropolis, it is threatened by the Rephaim, undead beings who use necromantic powers to exterminate all life. The militant Sacri Ordines of the Third Reformation Church wage a crusade against them, while the Church and the Union of Corporations compete for control of humanity. This dark-futuristic setting for the Savage Worlds roleplaying game focuses on faith, conflict, and survival in a world facing extinction.
- Players
- 0
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Dice (Various)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
