
2016 · Scenario / Adventure / Module
Need to Know
Players portray covert agents in a clandestine U.S. program formed to combat and conceal unnatural, cosmic threats that intrude on the modern world. The game focuses on investigation, crisis management, and tactical confrontations while tracking characters’ mental stability as they face incomprehensible horrors. Rules cover character creation, skill checks, combat, and sanity mechanics, and the package includes pregenerated agents and a ready-to-run operation to introduce a group to the setting. Play emphasizes secrecy, bureaucratic manipulation, and the personal costs of confronting forces that must be hidden from the public.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
