Neither Wind nor Snow

2007 · Scenario / Adventure / Module

Neither Wind nor Snow

A one-round introductory adventure set in the Living Greyhawk Theocracy of the Pale. Following the victory against Winterwind, the Pale Patrol seeks adventurers willing to carry news of the outcome to the rest of the Theocracy. The scenario is designed for first-level characters.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.