
1996 · Sourcebook (rules/options to enhance play)
NERPS: Underworld
A sourcebook for criminal campaigns, covering underworld dealings, organized crime, illicit businesses, and encounters with law enforcement. It provides rules and material for basement transactions, arms bazaars, biochemical improvements, plastic weapons, criminal equipment, shadow holdings, vehicle accessories, and other tools for building and running criminal operations.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Publisher
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
