NeuroSpasta (4E)

2013 · Scenario / Adventure / Module

NeuroSpasta (4E)

A cyberpunk and transhumanist setting centers on Archon, a cosmopolitan city where cyberization has erased the boundaries between humans and machines. Members of the Division of Public Safety confront threats from within and without as tradition, identity, and the future of humanity come into conflict. The setting adds rules for hacking people and computers, four technology-infused races, a new class, fifteen lifepaths, customizable robots, cybernetics, computer programs, and new adversaries including cyborgs and supercomputers. An introductory adventure combines political intrigue with explosive action.

Sourcebook (rules/options to enhance play)Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.