Nidavellir: Thingvellir

2020 · Medieval

Nidavellir: Thingvellir

Players travel the kingdom’s taverns to recruit dwarves and royal offerings, while a new Camp option lets the highest bidder in each tavern take a Magic Artifact or recruit a Mercenary instead of a tavern card. Ties for highest bets resolve by gem values as in the base game; only the top bidder may visit the Camp, and if the first player chooses the Camp the remaining dwarf in that tavern is discarded before moving on. The expansion adds new Hero and dual-class Mercenary cards, unique Artifact powers, and a coin-building system that expands strategic choices during drafting and bidding.

Players
2–5 best 3
Playing time
45 min
Age
10+
Complexity
2.5 / 5
7.9 on Ludoyafrom $19.99MythologyExpansion for Base-gameOpen DraftingChainingTurn Order: Auction

On Ludoya's tables

Full stats in Ludoya
17
Plays logged
15
Players
4m
Average play
65
In collections
5
On wishlists

7.9/10

from 12 Ludoya reviews

  • Oscaarz8.0

    Great expension; you play this with base game without a doubt!

  • OUTLETGAMES8.0

    enfundado mayday premium

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Game facts (players, playing time, age, credits) from BoardGameGeek.