Night of the Hunters

2008 · Scenario / Adventure / Module

Night of the Hunters

During the third shift in ScatterPoint, jobbers head to a deserted Nightmarket for a meal. Fog blankets the streets, lights flicker, and visibility is limited to 30 feet as they search for signs of life in the eerily empty market.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.