Nightfall: Martial Law

2011 · Fighting

Nightfall: Martial Law

Players take on factions of supernatural creatures and hunters struggling for control as society collapses. Each player builds and manages a deck of characters, actions and wounds while trying to damage opponents’ decks. Cards have a main color and two linking colors; players start and extend chains by matching colors. Chains resolve last-in, first-out, triggering instant effects and bringing characters into play to defend or attack. A feeding mechanic lets players boost chained orders for stronger outcomes. The goal is to inflict wounds into opponents’ decks while keeping one’s own deck as intact as possible; accumulating wounds accelerates a player’s deck and increases the threat they pose.

Players
2–5 best 4
Playing time
45 min
Age
12+
Complexity
2.7 / 5
7.5 on LudoyaHorrorFantasyDeck, Bag, and Pool BuildingHand ManagementOpen Drafting

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7.5/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.