Nightmares of Mine

1999 · Non-Game Book (but RPG Related)

Nightmares of Mine

A system-independent guide to creating and running horror roleplaying experiences. It examines different horror concepts and types, explains how to use them in fantasy, historical, modern, and science-fiction campaigns, and discusses adapting game and GMing styles to support horror. The book also covers designing unsettling scenarios, running effective horror sessions, and incorporating individual scenarios into longer campaigns. Guidelines for use with Rolemaster are included.

Game facts (players, playing time, age, credits) from BoardGameGeek.