
2014 · Sourcebook (rules/options to enhance play)
Ninth World Assassins
This Numenera supplement explores the methods, profession, and philosophy of Ninth World assassins, along with the relationships between assassins and their clients. It introduces new character descriptors and foci, more than 30 poisons, over 20 traps, and a guild system for joining and advancement. The book also includes new ways to use experience points, artifacts and oddities, five dangerous creatures and NPCs, and 14 assassin-themed campaign hooks for players and GMs.
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
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