
1998 · Scenario / Adventure / Module
Njarda 3
After discovering the murderer of Dergos’s governor, the characters are tasked by Amadjen with recovering a document once held by the pirate. Soldiers have searched the ship but found nothing, and they cannot open the captain’s cabin. The characters must gain entry and uncover the secret place where the document is hidden.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
