Njarda 4

1998 · Scenario / Adventure / Module

Njarda 4

The player characters are sent to the city of Gmel by Governor Amadjen to eliminate its governor, who is considered the root of the region’s problems. After uncovering a murder, capturing a notorious pirate, and possibly recovering an important document, they are offered money and honors for completing the mission—or threatened with accusations of treason if they refuse.

Players
0
Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.