
2020 · Scenario / Adventure / Module
No Room for a Wallflower
A narrative campaign set on Hercynia, a recently rediscovered world once rich with biodiverse life. The Second Committee transformed it into a proving ground for the first mechanized chassis, leaving the planet scarred and its history buried through the rise of the Third Committee. Players explore Hercynia, investigate the remnants of its imperial past, and uncover secrets hidden beneath its recovering ecosystems and administrative neglect.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
