No Ticket

2005 · Scenario / Adventure / Module

No Ticket

A stolen book, a Karrnathi lord, and a speeding lightning rail set the stage for an adventure across Eberron. Characters must evade the ticket collector and recover a unique item for the Diggers’ Union, whose secrets may reveal why the nerra are interested in the world. Designed for 2nd-level Dungeons & Dragons characters, the adventure can be played on its own or as part of the Mark of Heroes campaign.

Players
0
Random Attribute Generation (during Character Creation)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.