
2004 · Scenario / Adventure / Module
Noble Deceit
Strange events unfold in the city of Brinskurn when a holy sword disappears from the local monastery. Summoned by the Duke, a party of 4–6 novice adventurers investigates the theft, uncovering a web of deceit and betrayal in which appearances are misleading. This 36-page fantasy adventure is designed for a party of novice-rank characters.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
