None Shall Pass

2003 · Scenario / Adventure / Module

None Shall Pass

The characters arrive at a wide ravine crossed by a long, precarious rope bridge. A band of travelers controls the crossing, demanding payment from those who wish to pass. To continue, the party must take part in a series of tests and competitions. Those who play along and settle the fee may cross; those who refuse or fail to embrace the proceedings are turned away.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.