Northern Europe

2014 · Campaign Setting (game world)

Northern Europe

A setting of harsh winters, dramatic landscapes, ancient magic, and advanced scientific organizations. Superheroes and supervillains clash as mysticism and modern technology meet, with figures such as Britannia and MacRoth facing threats including Manteis and the monstrous Iku-Turso.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.