Nothing Ventured, Nothing Gained

2011 · Scenario / Adventure / Module

Nothing Ventured, Nothing Gained

A Pathfinder Society scenario for 12th-level characters and the fourth and final part of the Eyes of the Ten campaign arc. In the secret upper levels of the Pathfinder Society headquarters, the party faces deadly defenses set by the masked Decemvirate while attempting to save one of its members from an assassin. Designed for Pathfinder Society Organized Play, the scenario can also be adapted to other settings and campaigns.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.