Nova

Nova

A flexible role-playing game system designed to support a range of settings and genres. It uses only six-sided dice and a single core method for resolving actions, with supplements expanding its capabilities and options for game masters.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.