
2012 · Campaign Setting (game world)
Now There Is Only Ice
Humanity survives on a frozen world where a dying sun provides little heat or light. Beneath the ice, settlements and workplaces cluster around a vast, shifting network of ancient pipes that supplies heat, pressure, steam, and faint blue illumination. Players venture onto the deadly surface to explore ruins, salvage metals, stone, dirt, and mysterious artifacts, then return to the underground caverns. Survival depends on managing these resources while contending with extreme cold, dangerous animals, unstable tunnels, and the unknown forces inhabiting the ice.
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
