Nowhere to Go

2012 · Spies / Secret Agents

Nowhere to Go

Two players take the roles of opposing spies on a hexagonal board whose spaces are linked by bridges. Each player starts with a spy token on a designated space and alternates between placing blocker tokens and moving their spy along unblocked bridges. Play focuses on creating and avoiding traps: blockers restrict movement across bridges, and movement follows the existing open connections. The game ends when one player surrounds the opponent’s spy so it has no legal moves.

Players
2
Playing time
10 min
Age
8+
Complexity
1.2 / 5
Abstract Strategy

About the game

Photos from Ludoya tables

All photos in Ludoya
  • Nowhere to Go on the table, photo by Brandon Storm
  • Nowhere to Go on the table, photo by Brandon Storm
  • Nowhere to Go on the table, photo by Brandon Storm
  • Nowhere to Go on the table, photo by Brandon Storm
  • Nowhere to Go on the table, photo by Brandon Storm
  • Nowhere to Go on the table, photo by Brandon Storm

On Ludoya's tables

Full stats in Ludoya
5
Plays logged
1
Players
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.