Nucleum: Court of Progress

2024 · Expansion for Base-game

Nucleum: Court of Progress

Players take on the role of industrialists and politicians in late-19th-century Europe, navigating shifting monarchies and emerging political movements. On each turn, players assign workers to actions that develop industry, pursue experimental technologies, and interact with a new Court mechanism that lets them join or lead political parties for immediate benefits and scoring opportunities. King's Day scoring becomes more influential, and newly introduced experiments, action tiles, and contracts expand strategic options. The game focuses on worker placement, resource management, and political positioning as players balance entrepreneurial growth with influence in the halls of power.

Players
1–4 best 3
Playing time
60–150 min
Age
14+
Complexity
3.9 / 5
8.3 on Ludoyafrom $19.99Science FictionIndustry / ManufacturingArea Majority / InfluenceContractsVariable Player Powers

On Ludoya's tables

Full stats in Ludoya
12
Plays logged
17
Players
2h 22m
Average play
49
In collections
2
On wishlists
1
Pre-ordered

8.3/10

from 4 Ludoya reviews

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

When I take the Court action, what do I do with my Worker?

Place one available Worker in a Party; it becomes a Politician, and you receive that Party’s benefit. If you have no available Worker and cannot get one by converting 1 Uranium, you must forfeit the action (p. 3).

How do I become a Party Leader or make my Party the Dominant Party?

After placing a Politician, you become Leader if you have more Politicians in that Party than its current Leader; the Party becomes Dominant if it has more total Politicians than the current Dominant Party. Ties do not change either status during the Court action (p. 3).

At King’s Day, who scores each Party Agenda—and does the Dominant Party’s Leader score twice?

Each non-neutral Party Leader scores their Party’s Agenda, and every player who is a member of the Dominant Party scores that Party’s Agenda too. So its Leader scores that Agenda twice: once as Leader and once as a member (p. 3).

Do Politicians come back to my supply after King’s Day?

Yes. Each non-neutral Party Leader returns one of their Politicians from that Party, and each player returns exactly one of their Politicians from the Dominant Party if they still have one there; the rules then remove the highest-numbered Neutral Politician (p. 3).

How many endgame conditions do we need to trigger in this expansion?

In a 3- or 4-player game, you need 3 conditions; in a 2-player game or solo, the number stays the same as in the base game (p. 5).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.