
2020 · Scenario / Adventure / Module
Nyckeln och dörren
A group gathers in a residence around a beautiful walking staff brought back by adventurers after many dangers. The staff functions as a key, but its lock and purpose are unknown. Guided by a prophecy, the group investigates the many possible doors and seeks the one the key is meant to open. The scenario is provided as a seven-page adventure and a fourteen-page character booklet for print-and-play use.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Action Table (table determines action outcomes)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
