
1996 · Core Rules (min needed to play)
Oculus Tertius
Set within a small spiritualist society founded at Bristol University in 1966, the game explores the search for the “third eye” and the boundary between the living and the dead. Its setting focuses on communicating with the spirit world, examining the nature of souls, and bringing the material and immaterial into contact.
Scenario / Adventure / ModuleLARP (Live-Action-Role-Playing)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
