Of Ships and the Sea

1997 · Sourcebook (rules/options to enhance play)

Of Ships and the Sea

This Advanced Dungeons & Dragons supplement expands play to the open sea and beneath the waves. It provides information on ships, rules for sailing to exotic locations, and two systems for naval combat. Underwater adventuring includes rules for travel, combat, and spellcasting, along with new spells, magical items, and the fathomer character kit.

Complexity
2 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.