OK·KULT

1993 · Sourcebook (rules/options to enhance play)

OK·KULT

A sourcebook for magic and dreaming in the KULT roleplaying game. It details five domains of magic with numerous spells, introduces the New Age Pagan and Occultist archetypes, and explores the realm of dreams and other worlds. It also includes the splatter adventure “Galerie der Seelen”.

Players
0
Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.