
2003 · Scenario / Adventure / Module
Old Secrets Never Die
A one-round Living Greyhawk adventure set in the Keoland region. Players serve as a reconnaissance and recovery team recruited by Viscount Richart Jorgos to investigate the Hool Marsh, where lizardfolk forces are reportedly massing. Designed for APLs 4–12, it is the fourth module in the Hool series.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
About the game
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Old Secrets Never Die with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
