
2001 · Core Rules (min needed to play)
Olendiak Fantasy
A fantasy role-playing game in which characters are defined by nine randomly generated Attributes and a selection of purchased Skills. Skill attempts use a roll-under system modified by the difficulty of the task, while opposed checks determine success between competing characters. Skills can improve through experience or training. Combat applies the same system to weapon categories, with characters rolling 3d10 under their relevant weapon Skill to hit. Damage combines a weapon’s rating, a 1d6 roll, and the attacker’s Strength modifier, while armor reduces damage from each hit. A magic system is included but requires substantial Game Master development.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
