
2012 · Scenario / Adventure / Module
On Silver Wings
Omens and supernatural signs lead the Witch Hunters to an English sea captain and his daughter, whose search for silver conceals a connection to the invisible world. The hunters investigate the mystery, confront the forces of the Adversary, and try to prevent lives and souls from being carried away. The adventure can serve as a journey from the Old World to the New or as a return voyage after an earlier expedition.
Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Exploding Dice (Die may 'explode' into a second roll)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
