Once were Bannerwalls

2000 · Scenario / Adventure / Module

Once were Bannerwalls

Set during a period of civil unrest, this AD&D adventure follows a noble house struggling to survive as rebellion spreads around the nearby Colonist Estates in 2013 AL. Players portray characters driven by duty, pride, and long-standing tradition. The party works to improve the people’s regard for the house and its rulers, counter hostile actions from the High King, and secure alliances with neighboring powers. Designed for four to six characters of 4th–9th level.

Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.