
Card Game
One Night Werewolf: Madness
A one-night social deduction game set against a Cthulhu Mythos-inspired backdrop. Players receive hidden role cards, carry out actions during the night, and discuss their information during the day before voting to determine the outcome. Madness cards add temporary restrictions to daytime discussion. These effects may require players to use unusual forms of address, sing, or involuntarily interrupt the conversation. The role set includes Crawling Chaos, Dreamer, Zealot, Great Old Ones, and Investigators.
- Players
- 3–7 best 5
- Playing time
- 10 min
NegotiationBluffingTraitor GameTeam-Based GameVariable Player Powers
About the game
- Publisher
Expansion for
See them in LudoyaPlays with
See them in LudoyaFree, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
