
2006 · Scenario / Adventure / Module
Operation H.A.S.T.E.
In a dystopian future ruled by an all-knowing Computer, citizens are assigned to serve as Troubleshooters on a vital mission they are not authorized to understand. The team must travel through a sector filled with communists, mutants, and other traitors while following orders and avoiding suspicion. This roleplaying game uses a simple homebrew system based on a d20. Players cooperate when necessary, but survival often depends on shifting blame onto fellow team members and proving their loyalty to the Computer.
- Players
- 0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Action Table (table determines action outcomes)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
