Operational Turning Points: Death to Mercenaries

2010 · Sourcebook (rules/options to enhance play)

Operational Turning Points: Death to Mercenaries

Set during the Fourth Succession War, this campaign covers the Draconis March offensive against Wolf’s Dragoons after the fighting on Misery prompts Coordinator Takashi Kurita’s “Death to Mercenaries!” edict. Players command forces in battles across the three worlds garrisoned by the Dragoons. Using the Chaos Campaign rules, the campaign can be played through individual Missions and Touchpoints, followed as a complete arc, or added to an existing campaign. It includes information on the worlds and forces involved, a historical overview, and tools for running period characters and battles.

Players
0
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.