Operative F

2013 · Sourcebook (rules/options to enhance play)

Operative F

This supplement presents a Silver Age villain who combines the roles of foreign spy and magical prankster. Designed for Power Level 11 play, the character can pose as an ordinary agent while concealing impossible abilities, or use apparent impish mischief as a cover for stealing atomic secrets. It includes background and game details for incorporating the villain into superhero adventures.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.