Orange Magic (D20)

2005 · Sourcebook (rules/options to enhance play)

Orange Magic (D20)

A supplement for fantasy roleplaying games presenting Orange as the colour of Chaos, Disorder, and Change. Its magic focuses on ending, transforming, and manipulating matter, with practitioners capable of destruction and polymorphing. The supplement adds three clerical or mystical domains, reclassifies a selection of standard spells under Chromatic Magic theory, and introduces new spell effects. It also includes the Unmaker, a chaotic spellcasting class that combines raw magical power with rogue-like skills and abilities.

Players
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Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

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