Ormens Arv

1991 · Scenario / Adventure / Module

Ormens Arv

Five SÄPO agents face an extraordinary threat during a snowbound Christmas, as a mysterious black figure appears after a three-week storm suddenly ends. The scenario is played as a role-playing investigation, requiring clear thinking, survival skills, and effective teamwork. Each team includes its own game masters, who play through the scenario in the morning before running a different team’s session in the afternoon.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.