
2020 · Sourcebook (rules/options to enhance play)
Overlight - Under Lock and Key - October 2020
The never-ending city of Haark serves as the commercial center of the Seven, where immense wealth creates constant demand for secure vaults, locks, and keys. Two guilds dominate this trade: the Lock Wardens and the Keysmith’s Guild. The supplement focuses on these rival specialists and the systems of protection surrounding the city’s most valuable possessions.
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Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
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