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1990 · Scenario / Adventure / Module

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A small-scale roleplaying scenario that presents a melancholic, historical vignette of decline. The text provides mood, setting, and character prompts for a group of experienced roleplayers, while the gamemaster manages mechanics and adjudication. Players interpret and act through predesigned characters, exploring atmosphere and interpersonal drama rather than tactical or rules-heavy play. The scenario functions as a backdrop for roleplaying scenes and emotional development, expecting participants to bring solid RPG experience.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.