Paladins Lampe

2000 · Core Rules (min needed to play)

Paladins Lampe

In the City of Evil, fear fills the air as orcs and demons carry out the castle lord’s orders. At dawn, Golle spots someone approaching and alerts Iqubus, Flakse Flammetunge, Trøfle, Mugge, and Maddik. The group faces the arrival of the paladins, disrupting their otherwise ordinary day.

Scenario / Adventure / ModuleFree-form (minimal or no rules - think improv theatre)

Game facts (players, playing time, age, credits) from BoardGameGeek.