
1997 · Core Rules (min needed to play)
Palladium Fantasy Role-Playing Game
A core rulebook and campaign setting for a high-fantasy role-playing game set in a world of magic, conflict, supernatural forces, and non-human civilizations. Players create characters from more than 20 occupational classes and a wide range of human and non-human races, then develop skills, pursue experience through ingenuity and bravery, and take part in exploration, intrigue, and combat. Rules cover character creation, equipment, quick combat with strikes, parries, dodges, shields, and armor, as well as psionics and an extensive magic system. Traditional spellcasters are joined by Diabolists who use wards and magic circles, and Summoners who command magical creatures. The book provides the setting history, rules, and campaign material needed for play.
- Players
- 0
- Complexity
- 2 / 5
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
