Pan-Asian Collective

2002 · Sourcebook (rules/options to enhance play)

Pan-Asian Collective

A sourcebook for Asian spy and action genres, featuring espionage in Hong Kong, high-tech operations in Tokyo, martial-arts conflicts in mainland China, and jungle pursuits in India. It expands the setting with agent options including martial artists, tech-focused Raptors, insurgent Moles, and protective Dai Los, along with new feats, skills, gadgets, and equipment. The book also includes NPC classes, threats, background on the shadow world, plot hooks, a hook sheet, and a chase map for campaigns involving infiltration, subversion, and covert conflict.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.