Pandemic

2015 · Sourcebook (rules/options to enhance play)

Pandemic

Players cooperate as specialists racing to stop a rapidly spreading set of outbreaks across a world map. Each turn, players take actions such as treating disease in cities, sharing cards to enable cures, building research stations, and discovering cures for each disease strain. Randomized infection and outbreak mechanics escalate pressure as players draw and resolve infection cards, while player roles with unique abilities shape strategy. The game ends when players either discover all cures or the diseases overwhelm the world through too many outbreaks or exhausted player resources.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d20)

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Plays logged
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Players
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Game facts (players, playing time, age, credits) from BoardGameGeek.