
2014 · Scenario / Adventure / Module
Perilous Journey #1: Portsmouth
Set in 1745, this Colonial Gothic supplement follows settlers in the New World who pursue occult knowledge, ancient relics, and hidden treasures while facing Templars, witch hunters, hostile inhabitants, and supernatural creatures. It presents the first part of a fourteen-part campaign, along with side encounters in New England, an overview of Portsmouth, New Hampshire, 17 NPCs, three character backgrounds, two types of magic, corruption rules, new creatures, and the opening installment of a related fiction series.
- Players
- 0
Sourcebook (rules/options to enhance play)Dice (Primarily d12)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
