Persuasion

2005 · Scenario / Adventure / Module

Persuasion

A one-round Living Greyhawk adventure set in the Principality of Ulek. Characters confront a conflict in which evil turns against evil, a plea for mercy emerges from a wicked heart, and questions of servitude, justice, sacrifice, and truth shape the mission. Designed for APLs 2–12, the adventure counts as both a Royal Army and a Mine Rangers mission.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.