Pervo

2007 · Core Rules (min needed to play)

Pervo

A rules-light roleplaying game built around violence and an authoritarian game leader. Players begin with blank character sheets and take on disposable characters while the GM, or “Godman,” controls the game and interprets its three absolute rules. Designed for large groups, typically 10–20 players, it presents a deliberately antagonistic parody of traditional roleplaying, with the GM empowered to overrule players and drive their characters toward defeat and extermination.

Dice (Primarily d20)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.