Pirate

2003 · Sourcebook (rules/options to enhance play)

Pirate

This roleplaying supplement presents pirates as fierce, self-reliant characters with loyal crews, ships that provide mobility, and the freedom to pursue their own agendas. It explores the brotherhood and unwritten code of the sea, providing a setting for buccaneering adventures, bounty hunting, and life beyond the reach of conventional law. This is the ninth book in the Power Classes series.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.