Pirate Nations

2017 · Sourcebook (rules/options to enhance play)

Pirate Nations

Piracy has reached a fever pitch across the Seven Seas, where merchants and navies face black-flagged raiders, strange beasts, haunted ships, and the demon Reis. This supplement adds five pirate nations: Numa, La Bucca, the Atabean Islands, Aragosta, and Jaragua. It also introduces new setting material involving the Devil Jonah, the Atabean Trading Company, and other threats and factions, along with new Backgrounds, Advantages, Stories, and Sorceries, including Jaragua’s Kap Sévi.

Players
0
Complexity
2 / 5
Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Dice Pool (Roll multiple dice vs target)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.